Arobot is an interactive coding robot designed as the core learning tool for the AI Thinking Maker program, helping young learners build problem-solving skills and computational thinking through play-based education. With its front-facing display screen, Arobot can visually express its status, emotions, or activity modes, making interactions more intuitive and engaging for children.
Beyond simple remote-control operation, Arobot is equipped with a built-in IR sensor on its underside, enabling line-tracing capabilities. This allows learners to observe how the robot reacts to different paths and conditions, reinforcing the relationship between algorithms and real-world outcomes.
Arobot is fully compatible with block-based coding platforms, allowing children to design and execute algorithms that control the robot’s movement and behavior. Through this process, learners not only practice sequencing and logical reasoning but also develop the ability to analyze problems, predict outcomes, and adjust strategies—core components of computational thinking.
By combining robotics, coding, and intuitive interaction, Arobot transforms abstract computing concepts into tangible learning experiences. It provides a hands-on pathway for early learners to understand algorithms and digital systems, preparing them with essential 21st-century skills in a playful, accessible, and developmentally appropriate way.